Instantaneous foveated preview for progressive Monte Carlo rendering
Abstract Progressive rendering, for example Monte Carlo rendering of 360° content for virtual reality headsets, is a time-consuming task. If the 3D artist notices an error while previewing the rendering, they must return to editing mode, make the required changes, and restart rendering. We propose t...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2018-04-01
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Series: | Computational Visual Media |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1007/s41095-018-0113-0 |