TeamBridge 2.0: an extensible and non-invasive middleware for control and adapting games for motor rehabilitation
This work present the TeamBridge 2.0, a middleware able to perform the communication between digital games and hardware devices, like joysticks, mice and cameras (both rgbd and monocular). That communication does not require any modification to the game source code, allowing an old game to be adapt...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Brazilian Computer Society
2024-01-01
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Series: | Journal on Interactive Systems |
Subjects: | |
Online Access: | https://sol.sbc.org.br/journals/index.php/jis/article/view/3516 |