Gamification in psychological assessment in South Africa: A narrative review
Gamification is defined as the implementation of game design elements in real-world contexts for non-gaming purposes. Gamification is increasingly being used in psychological assessment as it is thought to increase the attractiveness, motivation and performance of test takers. The ease of use of gam...
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Format: | Article |
Language: | English |
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AOSIS
2020-09-01
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Series: | African Journal of Psychological Assessment |
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Online Access: | https://ajopa.org/index.php/ajopa/article/view/24 |