Intervention Strategies through Interactive Gamification E-Learning Web-Based Application to Increase Computing Course Achievement

This study aims to help students improve their knowledge capability based on their active participation through gamification. Gamification is one of the newer methods of education that has the potential to improve student learning. This research looked into gamification's efficacy in student en...

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Bibliographic Details
Main Authors: Noor Zuraidin Mohd Safar, Hazalila Kamaludin, Masitah Ahmad, Muhammad Hanif Jofri, Norfaradilla Wahid, Taufik Gusman
Format: Article
Language:English
Published: Politeknik Negeri Padang 2022-06-01
Series:JOIV: International Journal on Informatics Visualization
Subjects:
Online Access:https://joiv.org/index.php/joiv/article/view/1001