Validation of Serious Games

The application of games for behavioral change has seen a surge in popularity but evidence on the efficacy of these games is contradictory. Anecdotal findings seem to confirm their motivational value whereas most quantitative findings from randomized controlled trials (RCT) are negative or difficult...

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Detalles Bibliográficos
Main Authors: Katinka van der Kooij, Evert Hoogendoorn, Renske Spijkerman, Valentijn Visch
Formato: Artigo
Idioma:English
Publicado: Serious Games Society 2015-09-01
Series:International Journal of Serious Games
Subjects:
Acceso en liña:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/75