No-Reference Video Quality Estimation Based on Machine Learning for Passive Gaming Video Streaming Applications

Recent years have seen increasing growth and popularity of gaming services, both interactive and passive. While interactive gaming video streaming applications have received much attention, passive gaming video streaming, in-spite of its huge success and growth in recent years, has seen much less in...

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Bibliographic Details
Main Authors: Nabajeet Barman, Emmanuel Jammeh, Seyed Ali Ghorashi, Maria G. Martini
Format: Article
Language:English
Published: IEEE 2019-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8727887/