Development and Testing of a Roleplaying Gamification Module to Enhance Deeper Learning of Case Studies in an Accelerated Online Management Theory Course
Research has established that “cognitive rehearsal,” (CR) or the visualization of application of a behavioral response to a situation, can increase self-efficacy through vicarious experience, but is challenging to induce online. Online higher education curricula can include collaborative game-based...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Online Learning Consortium
2021-09-01
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Series: | Online Learning |
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Online Access: | https://olj.onlinelearningconsortium.org/index.php/olj/article/view/2273 |