Motion capture method for college basketball training based on AR/VR technology

To improve the effectiveness of basketball running training, this paper proposes an AR/VR technology-based motion capture method for college basketball sports training. This paper first describes the method steps of virtual reality motion capture technology, data fusion and skeletal data normalizati...

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Bibliographic Details
Main Authors: Liu Chengyong, Liu Ying, Ni Kai
Format: Article
Language:English
Published: Sciendo 2024-01-01
Series:Applied Mathematics and Nonlinear Sciences
Subjects:
Online Access:https://doi.org/10.2478/amns.2023.2.00298