Designing a VR game for public speaking based on speakers features: a case study

Abstract Oratory or the art of public speaking with eloquence has been cultivated since ancient times. However, the fear of speaking in public -a disproportionate reaction to the threatening situation of facing an audience- affects a very important part of the population. This work arises from the n...

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Bibliographic Details
Main Authors: Meriem El-Yamri, Alejandro Romero-Hernandez, Manuel Gonzalez-Riojo, Borja Manero
Format: Article
Language:English
Published: SpringerOpen 2019-11-01
Series:Smart Learning Environments
Subjects:
Online Access:http://link.springer.com/article/10.1186/s40561-019-0094-1