Accurate and efficient GPU ray‐casting algorithm for volume rendering of unstructured grid data
We present a novel GPU‐based ray‐casting algorithm for volume rendering of unstructured grid data. Our volume rendering system uses a ray‐casting method that guarantees accurate rendering results. We also employ the per‐pixel intersection list concept in the Bunyk algorithm to guarantee an accurate...
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
Electronics and Telecommunications Research Institute (ETRI)
2020-02-01
|
Series: | ETRI Journal |
Subjects: | |
Online Access: | https://doi.org/10.4218/etrij.2019-0185 |