Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy

STEAM (Science, Technology, Engineering, Art, and Mathematics) is an innovative interdisciplinary learning approach that can be integrated with PjBL and PBL learning models. This research investigates the effect of STEAM combined with PjBL and PBL learning models on the cognitive learning results, c...

Full description

Bibliographic Details
Main Authors: Wisye Hehakaya, Muhammad Nur Matdoan, Dominggus Rumahlatu
Format: Article
Language:English
Published: Universitas Negeri Jakarta 2022-04-01
Series:Biosfer
Subjects:
Online Access:https://journal.unj.ac.id/unj/index.php/biosfer/article/view/24468
_version_ 1797272411352072192
author Wisye Hehakaya
Muhammad Nur Matdoan
Dominggus Rumahlatu
author_facet Wisye Hehakaya
Muhammad Nur Matdoan
Dominggus Rumahlatu
author_sort Wisye Hehakaya
collection DOAJ
description STEAM (Science, Technology, Engineering, Art, and Mathematics) is an innovative interdisciplinary learning approach that can be integrated with PjBL and PBL learning models. This research investigates the effect of STEAM combined with PjBL and PBL learning models on the cognitive learning results, creative thinking skills and digital literacy of Class X senior high school students at SHS 3 Maluku Tengah and SHS 39 Salahutu. This research was conducted in the even semester of the 2020/2021 academic year. The research instruments included an essay test and digital literacy observation sheets. The research data were analyzed using inferential statistics (ANCOVA and ANOVA). The research results indicate that the integration of STEAM with PjBL and PBL learning models significantly affects students’ cognitive learning results and creative thinking (p<0.05). However, the integration of STEAM and PjBL and PBL learning models does not significantly affect students’ digital literacy (p>0.05). The integration of STEAM with PjBL and PBL learning models provides innovation in implementing the two learning models, which improves the learning steps and the learning process. The integration of STEAM with the PjBL learning model can be used to enhance cognitive learning outcomes and creative thinking skills for other biological concepts in senior high school level learning.
first_indexed 2024-03-07T14:27:56Z
format Article
id doaj.art-5026f5cd44cb462ca4169d0c53494f30
institution Directory Open Access Journal
issn 0853-2451
2614-3984
language English
last_indexed 2024-03-07T14:27:56Z
publishDate 2022-04-01
publisher Universitas Negeri Jakarta
record_format Article
series Biosfer
spelling doaj.art-5026f5cd44cb462ca4169d0c53494f302024-03-06T05:32:31ZengUniversitas Negeri JakartaBiosfer0853-24512614-39842022-04-01151768410.21009/biosferjpb.2446824468Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacyWisye Hehakaya0Muhammad Nur Matdoan1Dominggus Rumahlatu2Biology Education, Postgraduate, Universitas Pattimura, IndonesiaBiology Education, Faculty of Teacher Training and Education, Universitas Pattimura, IndonesiaBiology Education, Faculty of Teacher Training and Education, Universitas Pattimura, IndonesiaSTEAM (Science, Technology, Engineering, Art, and Mathematics) is an innovative interdisciplinary learning approach that can be integrated with PjBL and PBL learning models. This research investigates the effect of STEAM combined with PjBL and PBL learning models on the cognitive learning results, creative thinking skills and digital literacy of Class X senior high school students at SHS 3 Maluku Tengah and SHS 39 Salahutu. This research was conducted in the even semester of the 2020/2021 academic year. The research instruments included an essay test and digital literacy observation sheets. The research data were analyzed using inferential statistics (ANCOVA and ANOVA). The research results indicate that the integration of STEAM with PjBL and PBL learning models significantly affects students’ cognitive learning results and creative thinking (p<0.05). However, the integration of STEAM and PjBL and PBL learning models does not significantly affect students’ digital literacy (p>0.05). The integration of STEAM with PjBL and PBL learning models provides innovation in implementing the two learning models, which improves the learning steps and the learning process. The integration of STEAM with the PjBL learning model can be used to enhance cognitive learning outcomes and creative thinking skills for other biological concepts in senior high school level learning.https://journal.unj.ac.id/unj/index.php/biosfer/article/view/24468creative thinking ;digital literacyproject based learning;problem based learning;steam
spellingShingle Wisye Hehakaya
Muhammad Nur Matdoan
Dominggus Rumahlatu
Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy
Biosfer
creative thinking ;
digital literacy
project based learning;
problem based learning;
steam
title Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy
title_full Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy
title_fullStr Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy
title_full_unstemmed Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy
title_short Integrating STEAM with PjBL and PBL on biology education: Improving students’ cognitive learning results, creative thinking, and digital literacy
title_sort integrating steam with pjbl and pbl on biology education improving students cognitive learning results creative thinking and digital literacy
topic creative thinking ;
digital literacy
project based learning;
problem based learning;
steam
url https://journal.unj.ac.id/unj/index.php/biosfer/article/view/24468
work_keys_str_mv AT wisyehehakaya integratingsteamwithpjblandpblonbiologyeducationimprovingstudentscognitivelearningresultscreativethinkinganddigitalliteracy
AT muhammadnurmatdoan integratingsteamwithpjblandpblonbiologyeducationimprovingstudentscognitivelearningresultscreativethinkinganddigitalliteracy
AT dominggusrumahlatu integratingsteamwithpjblandpblonbiologyeducationimprovingstudentscognitivelearningresultscreativethinkinganddigitalliteracy