Gamification Implementation in Health Service Website in 5.0 Society Era

The purpose of this research is to identify how to implement the gamification concept for health service in the 5.0 Society Era. This research is done in qualitative method with descriptive study approach. The results from this research are the increase in public awareness to maintaining their healt...

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Main Authors: Ricky Muhammad Ramdhani, Aditya Dwi Nurrahman, Prayogi Haris Affendi, Leonardi Paris Hasugian, Agis Abhi Rafdhi
Format: Article
Language:English
Published: Universitas Komputer Indonesia 2021-12-01
Series:International Journal of Research and Applied Technology
Subjects:
Online Access:https://ojs.unikom.ac.id/index.php/injuratech/article/view/6777
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author Ricky Muhammad Ramdhani
Aditya Dwi Nurrahman
Prayogi Haris Affendi
Leonardi Paris Hasugian
Agis Abhi Rafdhi
author_facet Ricky Muhammad Ramdhani
Aditya Dwi Nurrahman
Prayogi Haris Affendi
Leonardi Paris Hasugian
Agis Abhi Rafdhi
author_sort Ricky Muhammad Ramdhani
collection DOAJ
description The purpose of this research is to identify how to implement the gamification concept for health service in the 5.0 Society Era. This research is done in qualitative method with descriptive study approach. The results from this research are the increase in public awareness to maintaining their health with the application of gamification element on the health service website. Gamification in health service website interface means presenting game elements in user mechanisms to increase public participation in the needs of everyday health information. This research is to know how to implement the gamification concept in the public health service website in the 5.0 Society Era. The benefit of this research is to increase health public awareness from the gamification web interface and provide health information.
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spelling doaj.art-543a33b373514ff780a0e44041bf8fad2022-12-22T04:28:43ZengUniversitas Komputer IndonesiaInternational Journal of Research and Applied Technology2810-06622807-72292021-12-011242443010.34010/injuratech.v1i2.6777Gamification Implementation in Health Service Website in 5.0 Society EraRicky Muhammad Ramdhani0Aditya Dwi Nurrahman1Prayogi Haris Affendi2Leonardi Paris Hasugian3Agis Abhi Rafdhi4Departemen Ilmu Komunikasi, Universitas Komputer Indonesia, IndonesiaDepartemen Ilmu Komunikasi, Universitas Komputer Indonesia, IndonesiaDepartemen Ilmu Komunikasi, Universitas Komputer Indonesia, IndonesiaDepartemen Sistem Informasi, Universitas Komputer Indonesia, IndonesiaDepartemen Sistem Informasi, Universitas Komputer Indonesia, IndonesiaThe purpose of this research is to identify how to implement the gamification concept for health service in the 5.0 Society Era. This research is done in qualitative method with descriptive study approach. The results from this research are the increase in public awareness to maintaining their health with the application of gamification element on the health service website. Gamification in health service website interface means presenting game elements in user mechanisms to increase public participation in the needs of everyday health information. This research is to know how to implement the gamification concept in the public health service website in the 5.0 Society Era. The benefit of this research is to increase health public awareness from the gamification web interface and provide health information.https://ojs.unikom.ac.id/index.php/injuratech/article/view/6777gamificationhealth serviceweb-based
spellingShingle Ricky Muhammad Ramdhani
Aditya Dwi Nurrahman
Prayogi Haris Affendi
Leonardi Paris Hasugian
Agis Abhi Rafdhi
Gamification Implementation in Health Service Website in 5.0 Society Era
International Journal of Research and Applied Technology
gamification
health service
web-based
title Gamification Implementation in Health Service Website in 5.0 Society Era
title_full Gamification Implementation in Health Service Website in 5.0 Society Era
title_fullStr Gamification Implementation in Health Service Website in 5.0 Society Era
title_full_unstemmed Gamification Implementation in Health Service Website in 5.0 Society Era
title_short Gamification Implementation in Health Service Website in 5.0 Society Era
title_sort gamification implementation in health service website in 5 0 society era
topic gamification
health service
web-based
url https://ojs.unikom.ac.id/index.php/injuratech/article/view/6777
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AT prayogiharisaffendi gamificationimplementationinhealthservicewebsitein50societyera
AT leonardiparishasugian gamificationimplementationinhealthservicewebsitein50societyera
AT agisabhirafdhi gamificationimplementationinhealthservicewebsitein50societyera