Measuring Effects of Technological Interactivity Levels on Flow With Electroencephalogram
Although game-based interactive technology has long enhanced flow experiences crucial for learning, its effects have been unclear. Thus, this study gathered students’ electroencephalogram (EEG) information during their work in game-based learning environments with different levels of tech...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2021-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/9452131/ |