Implementation of Augmented Reality for Introduction To Android Based Mammalian Animals Using The Marker Based Tracking Method

Augmented Reality is a technology on 2-dimensional and 3-dimensional virtual objects that are combined into the real environment that is around us. With the ability of Augmented Reality that is able to change the atmosphere of children’s learning that can be used as a medium of learning in the intro...

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Bibliographic Details
Main Authors: Mikhael Kristian, Iskandar Fitri, Aris Gunaryati
Format: Article
Language:English
Published: Program Studi Teknik Informatika Universitas Trilogi 2020-08-01
Series:JISA (Jurnal Informatika dan Sains)
Subjects:
Online Access:https://trilogi.ac.id/journal/ks/index.php/JISA/article/view/623