Aplikasi Simulasi Tambak Ikan Berbasiskan Mobile untuk Meningkatkan Minat Kewirausahaan

The background of the research is that mobile phone based application growth is not as increasing as its education category for improving users’ entrepreneurial-interest, especially in fishpond. The goal of the research is designing an application as a digital game based education tool that can simu...

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Bibliographic Details
Main Authors: Budi Yulianto, Lusiana Citra Dewi, Erlangga Damar Prayoga, Rizky Arif Budiman
Format: Article
Language:English
Published: Bina Nusantara University 2013-12-01
Series:ComTech
Subjects:
Online Access:https://journal.binus.ac.id/index.php/comtech/article/view/2552