Hitting the “play” button: the aesthetic values of videogame experience
In just a few decades, there's been the birth and fast rise of a recreational activity that implies the interaction between one or multiple players with electronic devices, normally, known as videogames. Being a very complex process and a multi-sensorial practice, playing with videogames produc...
第一著者: | Nuno Fonseca |
---|---|
フォーマット: | 論文 |
言語: | English |
出版事項: |
Milano University Press
2016-07-01
|
シリーズ: | Itinera |
オンライン・アクセス: | https://riviste.unimi.it/index.php/itinera/article/view/7424 |
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