MSG Instant Messenger: Social Presence and Location for the "Ad Hoc Learning Experience"

"Elearning2.0" promises to harness the power of three of today's most disruptive technologies: social software, elearning, and Web2.0. Our own work in this disruptive space takes as a starting premise that social networking is critical for learning: finding the right person can be mor...

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Bibliographic Details
Main Authors: Alex Little, Chris Denham, Marc Eisenstadt
Format: Article
Language:English
Published: Ubiquity Press 2008-05-01
Series:Journal of Interactive Media in Education
Subjects:
Online Access:https://jime.open.ac.uk/articles/131