MSG Instant Messenger: Social Presence and Location for the "Ad Hoc Learning Experience"
"Elearning2.0" promises to harness the power of three of today's most disruptive technologies: social software, elearning, and Web2.0. Our own work in this disruptive space takes as a starting premise that social networking is critical for learning: finding the right person can be mor...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Ubiquity Press
2008-05-01
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Series: | Journal of Interactive Media in Education |
Subjects: | |
Online Access: | https://jime.open.ac.uk/articles/131 |