Outside oneself in World of Warcraft: Gamers' perception of the racial self-other
The popularity of massively multiplayer online role-playing games (MMORPGs) has created a unique, heavily populated virtual reality wherein player characters are explicitly differentiated by the physical characteristics of their avatars. To investigate the way real-life race perceptions influence th...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Organization for Transformative Works
2011-11-01
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Series: | Transformative Works and Cultures |
Subjects: | |
Online Access: | http://journal.transformativeworks.org/index.php/twc/article/view/258/242 |