DSMUS 1.0

This paper shows how we have developed a video game for Nintendo DS in order to play “Mus”, one of the most popular Spanish card games, thereby we considered designing a video game would be an interesting way of applying our acquired knowledge about artificial intelligence.

Bibliographic Details
Main Authors: Arucas Chacón, Héctor Sainz, Sergio Redondo
Format: Article
Language:English
Published: Universidad Internacional de La Rioja (UNIR) 2008-12-01
Series:International Journal of Interactive Multimedia and Artificial Intelligence
Subjects:
Online Access:http://www.ijimai.org/journal/sites/default/files/IJIMAI1-1-9.pdf