Accelerated Particle Filter With GPU for Real-Time Ballistic Target Tracking
This study addresses the problem of real-time tracking of high-speed ballistic targets. Particle filters can be used to overcome the nonlinearity of motion and measurement models in ballistic targets. However, applying particle filters (PFs) to real-time systems is challenging since they generally r...
Main Authors: | , , , , , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2023-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10024274/ |