Predicting Cards Using a Fuzzy Multiset Clustering of Decks
Search-based agents have shown to perform well in many game-based applications. In the context of partially-observable scenarios agent's require the state to be fully determinized. Especially in case of collectible cards games, the sheer number of decks constructed by players hinder an agen...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Springer
2020-08-01
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Series: | International Journal of Computational Intelligence Systems |
Subjects: | |
Online Access: | https://www.atlantis-press.com/article/125943384/view |