Perancangan Aplikasi Permainan Let’s Say dengan Interaksi Pengenalan Ucapan

Computer games has been widespread. Currently, almost all devices that have a screen can play the game with the experience of interactivity to entertain the public. The game does not always have a negative effect. Game application that has a learning function will be useful and easily accepted by so...

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Bibliographic Details
Main Authors: Andhika Dewanta, R. Rizal Isnanto, Kurniawan Teguh Martono
Format: Article
Language:English
Published: Diponegoro University 2015-01-01
Series:Jurnal Teknologi dan Sistem Komputer
Subjects:
Online Access:http://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/11977