Les otome games entre formatage idéologique et formation identitaire : une recherche-création en entreprise

This article questions the media genre and artistic format of otome games, video games based on love stories and aimed at female audiences. A research-creation project rooted in the economic working of cultural industries has shown that these standardized video games paradoxically allow players to e...

Full description

Bibliographic Details
Main Author: Hélène Sellier
Format: Article
Language:English
Published: Université de Bourgogne
Series:Interfaces
Subjects:
Online Access:https://journals.openedition.org/interfaces/3849