Adaptive volumetric light and atmospheric scattering.

An adaptive sampling-based atmospheric scattering and volumetric light framework for flight simulator (FS) is proposed to enhance the immersion and realism in real-time. The framework comprises epipolar sampling (ES), visible factor culling (VFC), interactive participating media density estimating (...

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Bibliographic Details
Main Authors: Tan Shihan, Zhang Jianwei, Lin Yi, Liu Hong, Yang Menglong, Ge Wenyi
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2020-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0242265