Design and Implementation of a Distributed Versioning File System for Cloud Rendering

Rendering is widely used for visual effects in animations, video games, and movies. As the computational load in rendering workloads fluctuates greatly over time, it is attractive to use cloud infrastructures for cost-effective rendering. However, we analyze that cloud rendering has several technica...

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Bibliographic Details
Main Authors: Kyungwoon Cho, Hyokyung Bahn
Format: Article
Language:English
Published: IEEE 2021-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9565935/