Design and Implementation of a Distributed Versioning File System for Cloud Rendering
Rendering is widely used for visual effects in animations, video games, and movies. As the computational load in rendering workloads fluctuates greatly over time, it is attractive to use cloud infrastructures for cost-effective rendering. However, we analyze that cloud rendering has several technica...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2021-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/9565935/ |