Upper Body Pose Estimation Using Deep Learning for a Virtual Reality Avatar

With the popularity of virtual reality (VR) games and devices, demand is increasing for estimating and displaying user motion in VR applications. Most pose estimation methods for VR avatars exploit inverse kinematics (IK) and online motion capture methods. In contrast to existing approaches, we aim...

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Bibliographic Details
Main Authors: Taravat Anvari, Kyoungju Park, Ganghyun Kim
Format: Article
Language:English
Published: MDPI AG 2023-02-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/13/4/2460