Efficient Algorithms for Real-Time GPU Volumetric Cloud Rendering with Enhanced Geometry

This paper presents several new techniques for volumetric cloud rendering using efficient algorithms and data structures based on ray-tracing methods for cumulus generation, achieving an optimum balance between realism and performance. These techniques target applications such as flight simulations,...

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Bibliographic Details
Main Authors: Carlos Jiménez de Parga, Sebastián Rubén Gómez Palomo
Format: Article
Language:English
Published: MDPI AG 2018-04-01
Series:Symmetry
Subjects:
Online Access:http://www.mdpi.com/2073-8994/10/4/125