Using Big and Open Data to Generate Content for an Educational Game to Increase Student Performance and Interest

<span style="color: windowtext;">The goal of this paper is to utilize available big and open data sets to create content for a board and a digital game and implement an educational environment to improve students’ familiarity with concepts and relations in the data and, in the proces...

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Bibliographic Details
Main Authors: Irene Vargianniti, Kostas Karpouzis
Format: Article
Language:English
Published: MDPI AG 2020-10-01
Series:Big Data and Cognitive Computing
Subjects:
Online Access:https://www.mdpi.com/2504-2289/4/4/30