Escape from fraught states in a coordination game
Through a behavioural coordination game played by groups of humans and simulated with agent-based models, we investigated a social network dilemma that we call fraughtness. Seven players, connected to one another in various topologies via a computer network, each had to move a slider to the left or...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
The Royal Society
2024-02-01
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Series: | Royal Society Open Science |
Subjects: | |
Online Access: | https://royalsocietypublishing.org/doi/10.1098/rsos.231314 |