Escape from fraught states in a coordination game

Through a behavioural coordination game played by groups of humans and simulated with agent-based models, we investigated a social network dilemma that we call fraughtness. Seven players, connected to one another in various topologies via a computer network, each had to move a slider to the left or...

Full description

Bibliographic Details
Main Authors: Whitney Tabor, Garrett Smith, Harry Dankowicz
Format: Article
Language:English
Published: The Royal Society 2024-02-01
Series:Royal Society Open Science
Subjects:
Online Access:https://royalsocietypublishing.org/doi/10.1098/rsos.231314