Gamification for Brand Value Co-Creation: A Systematic Literature Review
Gamification, commonly defined as the use of game elements in non-game contexts, is a relatively novel term, yet it has been gaining popularity across a wide range of academic and industrial disciplines. In the marketing field, companies are increasingly gamifying their mobile apps and online platfo...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-08-01
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Series: | Information |
Subjects: | |
Online Access: | https://www.mdpi.com/2078-2489/12/9/345 |