Gamification for Brand Value Co-Creation: A Systematic Literature Review

Gamification, commonly defined as the use of game elements in non-game contexts, is a relatively novel term, yet it has been gaining popularity across a wide range of academic and industrial disciplines. In the marketing field, companies are increasingly gamifying their mobile apps and online platfo...

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Bibliographic Details
Main Authors: Mohamad Amir Merhabi, Panagiotis Petridis, Rushana Khusainova
Format: Article
Language:English
Published: MDPI AG 2021-08-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/12/9/345