Compression of Human Motion Animation Using the Reduction of Interjoint Correlation

We propose two compression methods for the human motion in 3D space, based on the forward and inverse kinematics. In a motion chain, a movement of each joint is represented by a series of vector signals in 3D space. In general, specific types of joints such as end effectors often require higher prec...

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Bibliographic Details
Main Authors: Shiyu Li, Masahiro Okuda, Shin-ichi Takahashi
Format: Article
Language:English
Published: SpringerOpen 2008-01-01
Series:EURASIP Journal on Image and Video Processing
Online Access:http://dx.doi.org/10.1155/2008/693427