Video Game Engagement: A Passkey to the Intentions of Continue Playing, Purchasing Virtual Items, and Player Recruitment (3Ps)

People of all ages enjoy playing games, making online gaming a part of the modern lifestyle. Online games as digital products can reach gamers without being hindered by various limitations such as time and location. With a large selection of freemium and premium games in the virtual marketplace, gam...

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Bibliographic Details
Main Authors: null Laurence, Asep Hermawan, Innocentius Bernarto, Ferdi Antonio
Format: Article
Language:English
Published: Hindawi Limited 2023-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2023/2648097