The The Influence Of Consumer Psychology And Electronıc Word Of Mouth On Purchase Decısıons Of Elden Rıng Steam Vıdeo Games In Indonesıa

This study plans to decide the impact of Shopper Brain science (X1) and Electronic Verbal (X2) on Elden Ring Steam computer games Buy Choices (Y) in Indonesia. The respondents of this exploration are Elden Rings Steam PC games customers in Indonesia. Tests were taken by utilizing purposive examinin...

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Bibliographic Details
Main Authors: Makmun Riyanto, Fadhli Insan Al Arif, Rif'ah Dwi Astuti, Umar Farouk, Sugiyanta Sugiyanta
Format: Article
Language:English
Published: cita konsultindo 2023-03-01
Series:Asian Journal of Management, Entrepreneurship and Social Science
Subjects:
Online Access:https://ajmesc.com/index.php/ajmesc/article/view/338