The The Influence Of Consumer Psychology And Electronıc Word Of Mouth On Purchase Decısıons Of Elden Rıng Steam Vıdeo Games In Indonesıa
This study plans to decide the impact of Shopper Brain science (X1) and Electronic Verbal (X2) on Elden Ring Steam computer games Buy Choices (Y) in Indonesia. The respondents of this exploration are Elden Rings Steam PC games customers in Indonesia. Tests were taken by utilizing purposive examinin...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
cita konsultindo
2023-03-01
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Series: | Asian Journal of Management, Entrepreneurship and Social Science |
Subjects: | |
Online Access: | https://ajmesc.com/index.php/ajmesc/article/view/338 |