Smrt v virtualnem svetu: Dojemanje »dobre« in »slabe« smrti v spletni igri <em>World of Warcraft</em><br>Death in Virtual World: Perception of “Good” and “Bad” Deaths in the Online Game <em>World of Warcraft</em></br>
The notion of “good” and “bad” deaths can be found in many cultures around the world as death has always had a significant role in the societies. Many beliefs and customs are connected with the time of death and the way someone died in order to grant the soul a safe passage into the otherworld. The...
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Format: | Article |
Language: | deu |
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ZRC SAZU, Založba ZRC
2015-07-01
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Series: | Studia Mythologica Slavica |
Subjects: | |
Online Access: | https://ojs.zrc-sazu.si/sms/article/view/2840 |