Matière à jouer : un projet historien de recherche-création vidéoludique pour mettre en jeu les traces du passé

« How can a balance between historiographical success and player entertainment be created? Solving that question may produce the greatest ongoing benefit to both the academic field and the development world » (Kempshall, 2020, p. 14). The videogame research-creation project presented in this article...

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Bibliographic Details
Main Author: Julien Bazile
Format: Article
Language:fra
Published: Laboratoire Experice 2023-12-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/6241