“DAKOCAN” GAME ASYIK UNTUK MENINGKATKAN KEAKTIFAN DAN HASIL BELAJAR PENCATATAN AKUNTANSI PERUSAHAAN JASA
<em><span>The learning objectives will be achieved maximally if the teacher can create the comfortable situation for students in the learning process. Therefore, it needs a new alternative way to optimize the learning by applying an accounting game method by using Dakocan media. Dakocan...
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Format: | Article |
Language: | English |
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Universitas Negeri Semarang
2014-12-01
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Series: | Dinamika Pendidikan |
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Online Access: | https://journal.unnes.ac.id/nju/index.php/DP/article/view/4891 |