“DAKOCAN” GAME ASYIK UNTUK MENINGKATKAN KEAKTIFAN DAN HASIL BELAJAR PENCATATAN AKUNTANSI PERUSAHAAN JASA

<em><span>The learning objectives will be achieved maximally if the teacher can create the comfortable situation for students in the learning process. Therefore, it needs a new alternative way to optimize the learning by applying an accounting game method by using Dakocan media. Dakocan...

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Bibliographic Details
Main Author: Triawati Agusnila
Format: Article
Language:English
Published: Universitas Negeri Semarang 2014-12-01
Series:Dinamika Pendidikan
Subjects:
Online Access:https://journal.unnes.ac.id/nju/index.php/DP/article/view/4891