The effects of a gamified project based on historical thinking on the academic performance of primary school children
Abstract History education research has long defended a transformation of the teaching and learning process in order to overcome the repetitive and conceptual learning of history, advocating an approach based on the development of historical thinking. Gamification is an innovative educational tool w...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Springer Nature
2021-05-01
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Series: | Humanities & Social Sciences Communications |
Online Access: | https://doi.org/10.1057/s41599-021-00796-9 |