From Losing to Loss: Exploring the Expressive Capacities of Videogames Beyond Death as Failure

In games, loss is as ubiquitous as it is trivial. One reason for this has been found in the established convention of on-screen character death as a signifier for failure (Klastrup 2006; Grant 2011; Johnson 2011). If that’s all that games have to offer in terms of addressing an existential trope of...

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Bibliographic Details
Main Author: Sabine Harrer
Format: Article
Language:English
Published: Linköping University Electronic Press 2013-12-01
Series:Culture Unbound: Journal of Current Cultural Research
Subjects:
Online Access:http://dx.doi.org/10.3384/cu.2000.1525.135607