A psychologically “embedded” approach to designing games for prosocial causes

Prosocial games often utilize a direct, explicit approach to engage players with serious real-life scenarios and present information about key societal issues. This approach, however, may limit a game’s persuasive impact and ability to produce beneficial outcomes, particularly when the apparent aims...

Full description

Bibliographic Details
Main Authors: Geoff Kaufman, Mary Flanagan
Format: Article
Language:English
Published: Masaryk University 2015-10-01
Series:Cyberpsychology: Journal of Psychosocial Research on Cyberpspace
Subjects:
Online Access:https://cyberpsychology.eu/article/view/4343