Dynamic skin deformation simulation using musculoskeletal model and soft tissue dynamics
Abstract Deformation of skin and muscle is essential for bringing an animated character to life. This deformation is difficult to animate in a realistic fashion using traditional techniques because of the subtlety of the skin deformations that must move appropriately for the character design. In thi...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2017-03-01
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Series: | Computational Visual Media |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1007/s41095-016-0065-1 |