Reinforcement Learning as an Approach to Train Multiplayer First-Person Shooter Game Agents
Artificial Intelligence bots are extensively used in multiplayer First-Person Shooter (FPS) games. By using Machine Learning techniques, we can improve their performance and bring them to human skill levels. In this work, we focused on comparing and combining two Reinforcement Learning training arch...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2024-03-01
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Series: | Technologies |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-7080/12/3/34 |