The Representation of Space As a Narrative Language in Videogames

The research examines the videogame as a new form of visual narration, in which the story is constructed not only by the designer's authorial intentions, but also by the interpretation of the player, who moves and acts in the gamespace. The space, therefore, can assume a central narrative role,...

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Bibliographic Details
Main Author: Greta Attademo
Format: Article
Language:English
Published: University of Bologna 2022-10-01
Series:img journal
Subjects:
Online Access:https://img-journal.unibo.it/article/view/14354