Interactive Character Path-Following Using Long-Horizon Motion Matching With Revised Future Queries
We propose a method for interactively generating a character motion that follows a user-specified path based on motion matching. Unlike basic motion matching that finds the best frame considering only the current state and current control input, our long-horizon motion matching algorithm is performe...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2023-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10029373/ |