Interactive Character Path-Following Using Long-Horizon Motion Matching With Revised Future Queries

We propose a method for interactively generating a character motion that follows a user-specified path based on motion matching. Unlike basic motion matching that finds the best frame considering only the current state and current control input, our long-horizon motion matching algorithm is performe...

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Bibliographic Details
Main Authors: Jeongmin Lee, Taesoo Kwon, Yoonsang Lee
Format: Article
Language:English
Published: IEEE 2023-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10029373/

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