Two-part onboarding for game-based learning environments
The trend of introducing game-based elements and mechanisms via game-based learning (GBL) and gamification is expanding in higher education, as is research on the elements of gamification design that contribute to their effects on learning. This paper presents a two-part onboarding process as a game...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2023-09-01
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Series: | Frontiers in Education |
Subjects: | |
Online Access: | https://www.frontiersin.org/articles/10.3389/feduc.2023.980881/full |