Authenticity through VR-based documentation of cultural heritage. A theoretical approach based on conservation and documentation practices
The visualization of 3D reconstructed artifacts often requires significant computing resources. The implementation of an object in a virtual reality (VR) application even necessitates the reduction of the polygonal mesh. Consequently, the communication and dissemination of “authentic” 3D...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Universidad Politécnica de Valencia
2017-05-01
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Series: | Virtual Archaeology Review |
Subjects: | |
Online Access: | https://polipapers.upv.es/index.php/var/article/view/5932 |