Multiple-Parallel Morphological Anti-Aliasing Algorithm Implemented in FPGA

During 3D rendering by GPU, jagged patterns will appear at the edge of the image due to the lack of sampling points. To increase the continuity of the image, we use an anti-aliasing technique to process these jagged patterns. In this paper, we review the current anti-aliasing techniques and propose...

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Bibliographic Details
Main Authors: Dihan Ai, Junjie Xue, Mingjiang Wang
Format: Article
Language:English
Published: MDPI AG 2022-09-01
Series:Telecom
Subjects:
Online Access:https://www.mdpi.com/2673-4001/3/3/29