Multiple-Parallel Morphological Anti-Aliasing Algorithm Implemented in FPGA
During 3D rendering by GPU, jagged patterns will appear at the edge of the image due to the lack of sampling points. To increase the continuity of the image, we use an anti-aliasing technique to process these jagged patterns. In this paper, we review the current anti-aliasing techniques and propose...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2022-09-01
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Series: | Telecom |
Subjects: | |
Online Access: | https://www.mdpi.com/2673-4001/3/3/29 |