Validating the effectiveness of game-based learning approach in the form of video game for assessing computational thinking

This research aims to validate the effectiveness of students’ understanding in four aspects of computational thinking with the game-based learning assessment. The four aspects of computational thinking involved in this research are decomposition, pattern recognition, abstraction, and algorithm. This...

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Bibliographic Details
Main Authors: Tan Meng Joo, Wong Yoke Seng
Format: Article
Language:English
Published: Pejabat Karang Mengarang UPSI 2021-12-01
Series:Journal of ICT in Education
Subjects:
Online Access:https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6211