Validating the effectiveness of game-based learning approach in the form of video game for assessing computational thinking
This research aims to validate the effectiveness of students’ understanding in four aspects of computational thinking with the game-based learning assessment. The four aspects of computational thinking involved in this research are decomposition, pattern recognition, abstraction, and algorithm. This...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Pejabat Karang Mengarang UPSI
2021-12-01
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Series: | Journal of ICT in Education |
Subjects: | |
Online Access: | https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6211 |