COMPARATIVE ANALYSIS OF PATHFINDING ARTIFICIAL INTELLIGENCE USING DIJKSTRA AND A* ALGORITHMS BASED ON RPG MAKER MV

In most games, an artificial pathfinding intelligence is required for traversing the fastest discovery. It is essential for many video games, particularly Role Playing Games (RPGs). The algorithm pathfindings implemented in this game are A* and Dijkstra Algorithms. This study aims to test an artific...

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Bibliographic Details
Main Authors: Riska Nurtantyo Sarbini, Irdam Ahmad, Romie Oktovianus Bura, Luhut Simbolon
Format: Article
Language:English
Published: Kresnamedia Publisher 2022-06-01
Series:Jurnal Riset Informatika
Subjects:
Online Access:https://ejournal.kresnamediapublisher.com/index.php/jri/article/view/384