COMPARATIVE ANALYSIS OF PATHFINDING ARTIFICIAL INTELLIGENCE USING DIJKSTRA AND A* ALGORITHMS BASED ON RPG MAKER MV
In most games, an artificial pathfinding intelligence is required for traversing the fastest discovery. It is essential for many video games, particularly Role Playing Games (RPGs). The algorithm pathfindings implemented in this game are A* and Dijkstra Algorithms. This study aims to test an artific...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Kresnamedia Publisher
2022-06-01
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Series: | Jurnal Riset Informatika |
Subjects: | |
Online Access: | https://ejournal.kresnamediapublisher.com/index.php/jri/article/view/384 |