The devil’s advocate: identifying persistent problems in serious game design

After a long period of steady growth, games for learning and training (serious games) have become well accepted as productive teaching tools. This article argues, however, that a number of persistent weaknesses in current serious game design practice pose a barrier to harnessing the games´ full edu...

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Bibliographic Details
Main Author: Wim Westera
Format: Article
Language:English
Published: Serious Games Society 2022-09-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/547